Science-fiction and pinball are a natural fit. The genre's expansive worlds offer pinball designers far-out imagery to use in their games, and there's a natural overlap in the fan bases. And while pinball designers have been making campy sci-fi-themed machines since at least the 1960s, the crossovers hit a new height in the 90s, when pinball manufacturers began a rush to build machines based on both past (<em>Star Trek</em> and <em>Star Wars</em>) and current (<em>Waterworld</em>) sci-fi blockbusters.
Here are 10 of the greatest sci-fi-inspired pinball machines ever made, courtesy of Popular Mechanics. Want even more? <a href="http://www.popularmechanics.com/technology/reviews/4342588.html?page=2" target="_blank"><b>Visit the site for 7 more classics!</b></a> (Popular Mechanics)
Bally, 1963
While the 80s and 90s saw tons of sci-fi-themed pinball machines, game designers in the 60s seemed more concerned with mod culture and the Wild West. This game—whose art seems to take cues from both The Jetsons and early Space Ghost cartoons—was an exception.
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Williams, 1976
According to the Internet Pinball Database (<a href="http://www.ipdb.org" target="_blank">www.ipdb.org</a>), pinball designer Steve Kordek derived the machine's back-glass art from a NASA picture.
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Gottleib, 1977
Despite art that leaves the impression that somebody is going to be cryogenically frozen, the game's titular temperature actually translates into 98.6 Fahrenheit—the temperature of the human body, or a warm Florida day.
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Bally and Data East, respectively
There have been a total of three Star Trek–themed games over the years — including one based on Star Trek: The Next Generation. These two machines show two decades' differing approaches to the storied franchise. The first has a campy sci-fi feel (check out Kirk's pecs!) — much like the short-lived original series. And although the later machine is clearly trying to show the original series and not the movies (you can tell by Kirk and Spock's ages), its feel is more in line with the darker atmosphere of the films.
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Stern, 1982
Orbitor 1's chief accomplishment is a playfield that convincingly gives players the impression of depth. Adding to the out-of-this-world theme, the game's invisible sloping playfield makes for exceedingly frustrating gameplay that seems to defy gravity.
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Williams, 1984
These days, it's hard to imagine there was a time when the idea of a reusable space shuttle was still novel.
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Williams, 1986
Few 80s games are well-remembered—they're often overshadowed by the technologically and thematically advanced games that came in the early 90s once manufacturers began integrating animation-capable dot-matrix displays into their designs. But Pin-bot is a standout from the era. Does this game look familiar? That is because Pin-bot is the game that Tom Hanks's character in Big purchases for his loft.
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Williams, 1987
This game's wheel-like space station concept was clearly inspired by <i>2001: A Space Odyssey.</i>
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1988, Data East
There's something less-than-innocent about this game's theme. The art depicts a time machine seemingly built into a space-ship-slash-car, driven by a disco guy who has picked up a 60s hippie, an Archie-like 50s jock, and a librarian of some sort. But could that car actually run? No, says PM senior auto editor Mike Allen. "It doesn't have any actual running gear on it so it couldn't be driven," Allen says. "You have to have a hole in the front for air to get into the radiator. You have to have headlights and turn signals. It's a parade float."
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Data East, 1992
This <i>Star Wars</i>–inspired game allows players to "destroy" a model Death Star, and take aim for a small plastic R2D2 (which, to the chagrin of fanboys, is depicted as being larger than the supposedly moon-size space station).
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Or check out "<a href="http://www.popularmechanics.com/technology/industry/4328211.html" target="_blank">11 Things You Didn't Know About Pinball</a>."
If you like these games, why not build your own? Check out "<a href="http://www.popularmechanics.com/home_journal/how_to/4218238.html" target="_blank">How to Build DIY Backyard Games (With Plans)</a>."
Speaking of the classics, check out "5<a href="http://www.popularmechanics.com/technology/industry/4306598.html" target="_blank"> Oregon TrailStyle Classic Games We Want for the iPhone</a>." (Popular Mechanics)